Way of Elendil

  • Status Closed
  • Percent Complete
  • Task Type Rapport de bug
  • Category Talent
  • Assigned To
  • Operating System
  • Severity High
  • Priority Very Low
  • Reported Version 3.3.5
  • Due in Version Undecided
  • Due Date Undecided
  • Votes
  • Private
Attached to Project: 3.3.5
Opened by Azuka - 02.10.2016
Last edited by Josh - 02.10.2016

FS#4588 - [Paladin] Fourreau de Lumière

Ce talent bug comme dit précédement, les soins sur la durée se stack indéfiniment.
Le fonctionnement normal c'est que le HoT précédents n'est pas consommé mais au bout de 12 secondes il disparait même si refresh diminuant ainsi la valeur des autres soins, exemple :

    1er HoT (12sec)

                       2eme HoT (12sec)

Au debut le 1er HoT ne soigne que les soins qu'il fait, puis voilà le talent reproc en ajoutant une nouvelle valeur qui s'additionne pendant le temps de superposition des deux hots, puis une fois les 12 secondes du 1er HoT passé, la valeur du HoT redescent à la valeur du 2eme HoT.

Actuellement ca se cumule indéfiniment, j'ai réussi a monter à un HoT à 5K pv/3sec

Closed by  Josh
02.10.2016 13:03
Reason for closing:  Déjà notifié
Additional comments about closing:  Voir commentaire.
Azuka commented on 02.10.2016 12:00

Oh la je viens de monter à 11 000 soin par 3 secondes

Josh commented on 02.10.2016 13:02

Azuka: apprends à réouvrir les requètes stp au lieu d'en réouvrir une nouvelle. Ouvre la précédente, et demande une réouverture.

Pour ce qui est de to, HOT à 11k, lis le post que j'ai donné sur le rapport précédent:


Le commentaire datte de la 3.2 et dit:

I guess it's just a confusing to me and I'm trying to reason out how the ^&*! I got consecuative 26k Sheath of Light ticks.

J'ai pas trouvé quoi que ce soit indiquant un nerf du talent dans les versions suivantes (execpté son retrait à Pandaria). Si tu trouve quelque chose, demande une réouverture du bug original.

Eridium commented on 02.10.2016 13:36

According to few sources the heal should be cumulative and it should work like "deep wounds" and "righteous vengeance":



JoL, Seal of Light, healing from Divine Storm and instant Flash of Lights will keep you alive. Crits with Flash of Light are important too since you get the additional 60% healing from Crits with the Sheath of Light talent and this healing is cumulative so the more often your FoL's crit them more healing you get from Sheath of Light.


Sheath of Light
An excellent talent, giving Retribution Paladins some potent healing when needed. The HoT from Sheath of Light functions similar to Righteous Vengeance, allowing for crit heals to cause the HoT to roll. Stacking strength is also important here, as it is converted into spell power. More stats, more DPS.


Sheath of Light
One of our most exciting talents for wrath. This talent helps to increase our damage because of the way we double-dip in AP and SP, gives retribution paladins heals actually worth casting/using, and makes STR that much more important. Sacred Shield finally also scales from spellpower granted by this talent. The healing portion of this talent acts the same way as RV; getting a crit heal while still having a sheath hot active "rolls" (see above). This effect stacks with the SS hot, meaning using a FoL on yourself (with SS active) and getting a crit results in a 130% strength HoT.


you get massive hots with flash of light and and sacred shield hot and since sacred shield gives so much crit to flash of light should be easy to keep sheath hots rolling

yeah it kinda is but was trading holy shock for the cooldown off of hammer of justice divine sacrifice the 6% damage reduction and sheath of lights on the ptr was getting 6k flash crits in my crappy gear putting a 3.6k hot and a 6k hot both rolling on myself and partner with me judging constantly didnt notice the loss of holy shock as much.


Sheath of light is 100% chance on any crit heal to add a HoT that doesnt over ride itself on a new crit but adds the remaining HoT amount onto the new HoT amount. Last time I checked I heal alot more than I cleanse, I have a higher crit chance than 30%, and I have a talent called divine favor which will give me 100% chance to give me a holy shock + instant HL combo which is comparable to something like nature's swiftness.

J'ai paas trouvé de source qui dit que le cumule ne dépasse pas le X fois.